Superman



Read the review here.

“The game forces the player to master use of the subway system (which you cannot even use until you get the Free Pass from Zoara), which is a poor design choice, as any Superman game should emphasize Superman as Superman, not Superman as a subway passenger.”
– from the full review, which you can read here.

Yes folks, yes, another crappy licensed game based on a popular superhero. It absolutely boggles my mind how they somehow thought it was a good idea to make a Superman game in which you hardly get to control Superman’s power or have any feeling of super strength or invulnerability whatsoever.

Consider this: If you replace the sprite of Superman with a generic, original new character, you genuinely suddenly realize not only how much this “game” truly sucks, but how awful it is that they tried to get away with calling it “Superman.” Sure, he has two types of Super Breath, but who cares when they have limited uses and one of them is just for putting out small fires?

3 Responses to “ Superman ”

  1. For some reason I’ve always had a soft spot for this game. I wouldn’t call it good, but I enjoy it on some level. And I actually like the music, myself- which was imported from a different Sunsoft game never released outside Japan, so they wouldn’t have to pay any royalties on the John Williams theme. Something about the theme that plays while you’re Superman, while not terribly heroic, is very smooth and pleasant.

  2. I understand that people think a game where you get to be the real Superman would be fun, but it’s not possible. A video-game needs to have difficulty and you need to be able to lose.

    Of course, if you REALLY want to feel like Superman, then get a Game Genie, Action Replay, or Game Shark, put in an invincibility code, and presto, you’re the invincible REAL Superman, and all the fun and challenge is gone.

  3. Piston1984 , on September 17th, 2016 at 5:50 pm Said:

    Hey Eric, I’m really sorry for my rash comments a few years back. Do you forgive me?

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