Read the review here.
“Capcom could be seen publishing Disney games, Konami marketed Teenage Mutant Ninja Turtles cartridges, and even LJN pushed titles based on cutting-edge (that’s a pun) horror films such as Friday the 13th and A Nightmare On Elm Street. It seemed like license games were the path to profit; so, what license did developer American Video Entertainment seek?
– from the full review, which you can read here.
Ugh. I really do not want to write about this game. When I realized that I wanted to do a Scary Games theme for October, due to Halloween and all that, I quickly had several of the games in mind — and then, somehow, this one, as though it were calling to me in my nightmares. Giggling in the corner of a dark room. Smiling above the ceiling. Friggin’ trolls.
Okay, I’ll give it this: It’s worth trying if you’re a hardcore puzzle-game fan. It is definitely a distinctive experience. I think it lacks depth, is not a well-polished product, has some mechanical flaws, and ultimately is unappealing in its presentation, but give it a shot if you seek a unique puzzler.
But I think it’s a bad video game.
Oh, and does it have anything to do with the literary classic by the name of Treasure Island? No, no it does not. Then again, I found that to be boring as well. Seriously, the first third of the book is exposition. It is not well-written.
NES Gameplay Tips for Trolls On Treasure Island: Search sand carefully, make the friction boots your highest priority on ice levels, and tickle that troll until her tear-streaming face begs you to stop.