“This is an example of a game where nothing about it seems great and everything about it seems to have a problem.”
– from the full review.
What to say about Alpha Mission?
This is one of the video games I bought at Funcoland for a buck, brought home, tried it, disliked it, have not played very much since then, even after a couple unfortunate slogs to get as far as possible.
I have heard that this game has fans, especially in the hardcore shoot-’em-up community (yes, for those of you who don’t know, such a thing certainly exists), but I cannot understand the appeal. The whole exercise is slow, unfun, discouraging, dumb, and ugly. Even to defend it as more of a “tactical”-minded shmup, rather than a frenetically fast-paced one, will not work. Simple facts that the presence of power-downs (WHY IS THERE AN ITEM THAT SHOVES ME BACK TO AN EARLIER POINT IN THE LEVEL? WHY?!) and the constant flickering issues make the entire session a thorough waste of time.
The best I can concede is that it is not outright horrible, nor is it even the worst shooter on the NES. But there is no way I can see myself liking it, or considering it high-quality in some fashion. This is a game that aimed for “meh” and hit “yuck.”
Read The Full Review For: A more specific rundown of this game’s critical issues, basically, unfortunately. Also: Some of my better turns of phrase; or, at least, word groupings not likely to be found in any other review.
NES Gameplay Tips For Alpha Mission: Drink a lot of alcohol. Also: Shoot the enemies while avoiding being hit by anything. You’re welcome.