Stack-Up



Title screen.

“The fact of the matter is that R.O.B. was a clever marketing ploy on Nintendo of America’s part, designed to appeal to parents because it seemed like a robot toy, since video game consoles were not popular at the time, and had gained a bad reputation following the industry crash of 1983. Seriously, Stack-Up just is not fun.”
– excerpt from the full review.

I know Stack-Up is a really early NES game, launch-title early for the console’s life cycle.

I know Stack-Up was always intended as more of a tech demo than a true video game.

I know video game reviewing involves contextual considerations.

I know that Stack-Up is an interesting case from a collector’s standpoint, since it was packaged in a large box with additional plastic disks for R.O.B., and that it is one of the rarest first-party NES titles.

But you know what else I know?

Stack-Up is not fun. Stack-Up does not contribute any sort of innovative ideas to be developed upon by future visionary games. Stack-Up is not a great multi-player experience. Stack-Up does not have any educational value. Stack-Up does not fit into a void of demand that had been left vacant on the scene prior to its arrival. Stack-Up does not contain any cinematic cutscenes. Stack-Up does not have  a soundtrack drooled over by chiptune enthusiasts to this day. Stack-Up does not have an ending, nor any levels to progress through, nor does it keep track of points. Stack-Up offers no replay value.

Stack-Up is not a good game.

Also: This is not really a game I can offer gameplay tips for.

Read The Full Review For: More text about this non-game.

Here, have some screenshots.

 

 

One Response to “ Stack-Up ”

  1. I like how you’re just throwing screenshots at us, simply disgusted. The only way I’d want this game is if I were going for NES completion. I’d rather play 10-Yard Fight than even look at this game, and I loathe 10-Yard Fight (everybody needs an enemy).

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