Fisher-Price I Can Remember



Overwhelming, right?

“The sound somehow manages to out-awful the graphics.”
– from the full review, which you can read here.

I am posting this on Thanksgiving Day. And what am I thankful for? That I have finally reviewed all three Fisher-Price games on NES now! Woohoo!

Seriously, you know you’re in for a non-ideal play session when the graphic artists who composed the title screen seem to not have figured out how to work past the CGA display era.

But if I cede anything, it’s this: At least I Can Remember works as a one-player or two-player simulation of the card game Memory, which is itself actually a functional game. I just think the real-life physical version is superior, and makes a very odd, shallow, limited choice to put onto a cartridge. Of the three Fisher-Price games on NES, Perfect Fit is definitely the worst, in my opinion.

Read The Full Review For: A fun mention of the other NES game that simulates the classic Memory game as a mini-game (should I use the word ‘game’ again here?), along with a more detailed listing of this cartridge’s faults.

NES Gameplay Tips For Fisher-Price I Can Remember: Use your memory skills?

Hey, have a few screenshots, just for kicks and giggles and stuff.

Pages upon pages of instructions. So obnoxious.

One Response to “ Fisher-Price I Can Remember ”

  1. I’m glad each match is worth “Valuable Points” instead of “Stupid-Ass Points.”

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