“A solid game, if a bit rough around the edges and collapsing under its own weight at times…”
– from the full review, which you can read here.
I guess I am on a shooter kick lately.
If you were to shove Abadox and Fantasy Zone in my face and say, “Quick! Pick one to play!” I would have to flip a coin. Both are quirky, visually memorable shooters, and both are satisfying, in their own way. Fantasy Zone is satisfying like the comfort of slipping into a familiar, cozy pair of slippers, in which you can maneuver about easily. Abadox is satisfying like that distinct sensation of clipping a toenail that needed trimming badly, or digging a crusty eye booger out of one’s socket.
Quick trivia: Yep, the same Natsume behind all the Harvest Moon games was behind Abadox, which is kinda surreal. They actually developed a few fine titles for the NES.
If you have never tried Abadox before, beware: It is a challenge. In fact, The Electric Frankfurter named it among the top 30 hardest NES games ever. But, somewhat like Contra and Life Force, have heart: There are cheat codes available if you need.
That, and infinite continues, although restarting a life without any power-ups becomes decreasingly useful as the game progresses.
Interestingly enough, Abadox is all about rescuing a princess. Go figure.
Read The Full Review For: Commentary on those luscious, delicious graphics, along with great sounds, too. More about the weapon variety, gameplay set-up, etc. Stuff.
NES Gameplay Tips for Abadox: Do not be intimidated by those big, gruesome bosses — not only are they often much easier to beat than the stages that precede them, but some can be beaten by exploiting a single spot on the screen that you will never take a hit from. Otherwise, this is a game where maneuverability is key, so exercise your precision hand-eye coordination and prepare to dodge just as many level elements as you will actual enemies. And those power-ups, those precious power-ups… once you have gathered up a handful and feel strong, I hope you have gotten some good practice in, because you need to treat them as though your chance of survival depends on keeping them intact. Because it does.
This really is a beautiful game (in its own weird way, I guess, but I mean that purely in pixel-art terms), so here are a bunch of screenshots for ya.