“Fans of the title should stick to the Commodore 64 or other versions, though, because the NES iteration ends up feeling like a lazy befuddlement.”
– from the full review, which you can read here.
Seriously, check out the Commodore 64 version of Lode Runner:
Notice how the protagonist doesn’t constantly make noises as he moves? Notice the precision of the digging mechanic? Notice how the pixels are carefully arranged into minimalist character designs that make for a more precision-oriented gameplay experience, rather than pandering to Hudson fans with Bomberman look-alikes?
So much better.
I never really liked Lode Runner on NES. Not really my thing.
Besides, if I wanted to play a bricks-and-ladders type game, I would stick to the DOS version of F Godmom.
Now THAT’S a fun game!
Read The Full Review For: Comparisons of Lode Runner to other NES games, commentary on the strange design choices that Broderbund and Hudson were ultimately responsible for, my feelings on the soundtrack, and other items of interest.
NES Gameplay Tips for Lode Runner: Get the gold and never let enemies touch you. Oh, and just play the C64 version.